Throw the dummy down each course. Every hard hit scores damage, head impacts count 2.5×, and each broken bone adds a 500-point bonus. Smash crates and hit bumpers for more. Each gravity (and Bouncy mode) has its own leaderboards and star targets.
Gravity
Inspired by the 2010 iPhone game Max Injury. Keys: R to retry, G to change gravity, B for Bouncy, Esc for this list, Enter for the next test.